Building Concepts and Falling Crows
What will building be like in Camelot Unchained? Well, we've certainly seen some of the basics with some recent reveals and announcements from CSE. Beyond the actual layout of structures though, what does this all mean for the game and the community? How will building be structured? Also, whats up with that whole Crowfall thing? A PvP game funding via Kickstarter? What a novel idea! Join Xirrin, Gondram, Edany, and Tierless as the ideas, rants, and booze all flow with equal proportions tonight!